PEKAN OLAHRAGA PROVINSI (PORPOV) KE - XV JAWA BARAT TAHUN 2026 BEREGU STANDAR PUTRI| Organizer(s) | KONI JAWA BARAT & PENGPROV PERCASI JAWA BARAT |
| Federation | Indonesia ( INA ) |
| Tournament director | DICKY IRVAN FIRMANSYAH |
| Chief Arbiter | IA STEFANI DIAN CHERI TRI ASTUTI |
| Time control (Standard) | 90 Menit + 30 Detik |
| Location | HOTEL HORISON ULTIMA KOTA BEKASI |
| Number of rounds | 5 |
| Tournament type | Round robin for teams |
| Rating calculation | Rating national |
| Date | 2026/11/11 to 2026/11/16 |
| Rating-Ø | 1654 |
| Pairing program | Swiss-Manager from Heinz Herzog, Swiss-Manager tournamentfile |
Last update 15.11.2026 03:43:28, Creator/Last Upload: WEST JAVA
| Group Selection | Standard, Rapid, Blitz |
| Tournament selection | Beregu Standar Putra, Beregu Standar Putri Perorangan Standar Putra, Perorangan Standar Putri Perorangan Terbatas Putra Standar, Perorangan Terbatas Putri Standar |
| Parameters | No tournament details, Link with tournament calendar |
| Lists | teams, Ranking crosstable (MP), Ranking crosstable (Pts.), Rank table, Starting rank list of players, Alphabetical list, Alphabetical list all groups, Playing schedule, Statistics |
| Team-Composition with round-results, Team-Composition without round-results, Team-Pairings of all rounds |
| Board Pairings | Rd.1, Rd.2, Rd.3, Rd.4 |
| Excel and Print | Export to Excel (.xlsx), Export to PDF-File, QR-Codes |
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Ranking crosstable (Pts.)
| Rk. | Team | 1 | 2 | 3 | 4 | 5 | 6 | TB1 | TB2 | TB3 | TB4 | TB5 |
| 1 | KOTA BEKASI | * | 2 | 3½ | | 4 | | 5 | 0 | 9,5 | 13 | 0 |
| 2 | KOTA BANDUNG | 2 | * | | 3 | | 3½ | 5 | 0 | 8,5 | 13 | 0 |
| 3 | KOTA SUKABUMI | ½ | | * | | 3 | 4 | 4 | 0 | 7,5 | 0 | 0 |
| 4 | KAB. BOGOR | | 1 | | * | 2½ | 3½ | 4 | 0 | 7 | 0 | 0 |
| 5 | KAB. TASIKMALAYA | 0 | | 1 | 1½ | * | | 0 | 0 | 2,5 | 0 | 0 |
| 6 | KAB. SUBANG | | ½ | 0 | ½ | | * | 0 | 0 | 1 | 0 | 0 |
Annotation: Tie Break1: Matchpoints (2 for wins, 1 for Draws, 0 for Losses) Tie Break2: Extended Direct Encounter for teams (EDE) (Matchpoints) Tie Break3: points (game-points) Tie Break4: Total MP opponent × MP scored. (EMMSB) Tie Break5: Manually input (after Tie-Break matches)
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