Final Ranking after 5 Rounds
| Rk. | SNo | Team | Games | + | = | - | TB1 | TB2 | TB3 |
| 1 | 2 | Белый король | 5 | 4 | 1 | 0 | 9 | 0 | 28 |
| 2 | 3 | В поисках приключений | 5 | 4 | 0 | 1 | 8 | 0 | 28 |
| 3 | 1 | Ковбои | 5 | 4 | 0 | 1 | 8 | 0 | 27 |
| 4 | 8 | Семейный гамбит | 5 | 3 | 1 | 1 | 7 | 0 | 27 |
| 5 | 4 | Два короля | 5 | 3 | 0 | 2 | 6 | 0 | 26 |
| 9 | 83 | 5 | 3 | 0 | 2 | 6 | 0 | 26 |
| 7 | 6 | Головиновы | 5 | 3 | 0 | 2 | 6 | 0 | 23 |
| 8 | 7 | юПитер | 5 | 3 | 0 | 2 | 6 | 0 | 20 |
| 9 | 5 | Ход конём | 5 | 2 | 1 | 2 | 5 | 1 | 26 |
| 10 | 11 | Изобретатели | 5 | 2 | 1 | 2 | 5 | 1 | 21 |
| 11 | 12 | Чёрные слоны | 5 | 2 | 0 | 3 | 4 | 0 | 24 |
| 12 | 10 | Команда А | 4 | 1 | 0 | 3 | 4 | 0 | 24 |
| 13 | 17 | Шахматисты | 4 | 1 | 0 | 3 | 4 | 0 | 22 |
| 14 | 14 | Вилка | 5 | 2 | 0 | 3 | 4 | 0 | 21 |
| 15 | 16 | Пеший ход | 4 | 1 | 0 | 3 | 4 | 0 | 21 |
| 16 | 13 | Два ферзя | 4 | 0 | 0 | 4 | 2 | 0 | 18 |
| 15 | Интеллект | 4 | 0 | 0 | 4 | 2 | 0 | 18 |
Annotation:
Tie Break1: points (game-points)
Tie Break2: The results of the teams in then same point group according to Matchpoints
Tie Break3: Buchholz Tie-Break Variable (2026) (Gamepoints, Cut1)